So back to sound design. In my opinion, sound design is the creative construction and manipulation of sound. As I’ve said, it is very easy for this to blur into production, although it does not necessarily have to. For example, if I create a synth patch, that is a sound I have “designed”. I might not use it in a production. I might for example just sell my patch. In this case, I have created the sound, but not been involved in a production using it so can’t call myself a producer. To give another example, when Ben Burtt (sound designer for the original Star Wars movie) designed the sound of a lightsabre he did a bit of different roles: to paraphrase “production recordist, a sound editor, a sound mixer” (http://www.filmsound.org/starwars/burtt-interview.htm). He did not actually do the production editing (that was the sound editor), but he did the “creation” or “design” of that sound.
Other associated areas such as, acoustics, studio design, production hardware design, software audio programming, etc., are in my view all forms of true “engineering”. That is, the application of science and maths. They do require creativity, but in science and maths, rather than arts and aesthetics, such as in sound design and production. For example, look at the “Audio Engineering Society” (http://www.aes.org/about/), they are the ones that design all of the equipment we use in a studio. They don’t do the actual recording, mixing, production, sound reinforcement etc., but rather they design and produce the equipment that is used in all of these disciplines.
Now although sound design can be done entirely by ear, in my opinion it sure helps if you do know a bit of the science as well. What frequencies does a sound contain? What harmonic components does a particular waveform contain? How do waveforms combine when added (mixed) together? How does a sound change when in a different acoustic environments? Etc. Although you may think you’re not doing any science, you are, even if your measuring equipment is your ears.
I personally tackle sound design in a very engineering manner, as that is my original background. I look to combine my science and maths background with my creative skills and apply these to “making” sounds. That in essence is what this blog will be about.