Apologies for not writing very much lately. I currently have so many on-going projects, I'm struggling to find the time to write-up the many ideas I have in my head. I promise to write up some of my post ideas as soon as I have a bit of free time. In the mean time I have just discovered a blog series by David Sonnenschein that considers using sound effects in sound design. Worth a read if you are new to the field:
http://www.prosoundeffects.com/blog/category/david-sonnenschein/
I'd also strongly recommend checking out David's book - Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema.
This blog is intended to cover all aspects of sound design or as I like to think of it, sound sculpting. It will probably have a strong link to the technology used and particularly computer-based.
Tuesday, 3 January 2012
Monday, 2 January 2012
What Isn’t Sound Design?
I've just come acorss this blog post with the title "What Isn’t Sound Design?": http://altdevblogaday.com/2011/12/13/what-isnt-sound-design/
Although this post is specific to Sound Design for Games, much of the content is the same for all areas of sound design. In addition, much of the sentiment of this article is "right on the money" and it also nicely complements some of my earlier posts.
Although this post is specific to Sound Design for Games, much of the content is the same for all areas of sound design. In addition, much of the sentiment of this article is "right on the money" and it also nicely complements some of my earlier posts.
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